It's been some time since I last posted something but I'm quite busy at the moment.
And there is so much I wanna write about! Two weeks ago I met with some friends for a long weekend and of course we played a lot during those roundabout 2,5 days.
About two of these games I want to write about in this post.
The first one is Mistfall.
Mistfall is a cooperative adventure game for 1-4 players which is set in a fantasy world full of magic and mystery. In Mistfall each player represents a hero, each with their own skills and items and all players as group must defeat the special encounter at the end of a map. On their way to said boss battle (because so far it was always about a boss battle, but then again I only played three games so far) they must defeat multiple other encounters. Each encounter has a number of opponents the heroes face (or... encounter, because those enemies can (and will) get reinforcements!) and also some special rules which are in effect as long as the encounter lasts. Also, each encounter has it's own condition how it will end (besides killing all opponents, which is (so far) always a second condition).
The mist clears ... |
Most of the game is played in encounters and therefore: combat! So the rules for combat need to be quite solid. In my opinion they are not groundbreaking, but serve their purpose.
... and enemies emerge from it! |
As I said, I only played three games so far, but after we played on that weekend (and got defeated by the boss) I realized that I should play this more often! There is also a campaign system, which you must buy, because it is not included in the base set, but at least it does have a camapign of some sort. I have to be honest: I own it, but never looked into the rules or cards for it, so unfortunatly I can't tell you right now if it is any good or not. But as I plan to play it sooner or later, I will keep you updated on that!
The other game I want to talk about today is Battlestar Galactica!
This is simply my most favourite semi-cooperative game! So far I haven't found another game, where one player (or more, depending on the number of players) is a traitor and tries to sabotage the attempts of the rest of the group to fulfill his own agenda. And I don't say that because I really liked the show! (which I did) But the game is so good and most of the times gives you so much tension, because you know there is a traitor (or two) but you don't know who it is, sometimes not even before it's too late!
The Mainboard |
Im the board game this is represented by so called loyalty cards. Each character gets two of these cards. One at the very beginning and a second roughly at the half of the game. These cards tell you, if you are a Cylon (and therefore a traitor to the human race) or not.
Ressource-Wheels |
For me BSG is more about the way to the goal than actually win the game. Sure, it's always nice to win but the tension, the (often false) accusations and the constant doubt, who the Cylons are is the meat of the game. But the rest is also very good! With it's three expansions BSG delivers a lot of different variants itself and most of them I haven't even played, because for the main game is already very good on its own. There are however a couple of extras I take from the expansions (besides the additional crew members players can choose from) which I don't wanna miss like ever again, because they really add to game.
So, if you like semi-cooperative board games and you haven't played BSG before I can strongly suggest to try it if you get the chance! It is also highly enjoyable if you never watched the series (as friends of mine show me again and again) and maybe you will watch the show after you played BSG once or twice. And I can just encourage this too! Even my wife watched BSG and she is definatly not the sci-fi type. Because BSG is not (only) about flying around in space and dogfight with some aliens, but it's the drama and the constant tension mankind experience on it's flight from the Cylons and towards a new home...
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